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[[File:wasteland.png|right]]
 
[[File:wasteland.png|right]]
'''Wasteland''' is one of the Field Effects. It appears constantly in [[Byxbysion Wasteland]]. Unlike most other field effects, it cannot be summoned by any means, whether by transforming another field or by some combination of moves, nor can it be transformed or terminated by any permanent means.
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'''Wasteland''' is one of the [[Field Effects]]. It appears constantly in [[Byxbysion Wasteland]]. Unlike most other field effects, it cannot be summoned by any means, whether by transforming another field or by some combination of moves, nor can it be transformed or terminated by any permanent means.
 
 
   
 
==Entry Hazards==
 
==Entry Hazards==
 
Entry hazards are consumed at the end of each turn, dealing a special effect to the side the entry hazards were placed on:
 
Entry hazards are consumed at the end of each turn, dealing a special effect to the side the entry hazards were placed on:
*[[Stealth Rock (move)|Stealth Rock]] will deal twice the typical type-scaling [[Rock]] damage
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*{{m|Stealth Rock}} will deal twice the typical type-scaling {{type|Rock}} damage
*[[Spikes (move)|Spikes]] will deal 33% of the max HP of [[grounded]] Pokémon
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*{{m|Spikes}} will deal 33% of the max HP of [[grounded]] Pokémon
*[[Toxic Spikes (move)|Toxic Spikes]] will deal 12.5% of the max HP of [[grounded]] Pokémon, and, if possible, poison them (Poison and Steel types are immune to all of this)
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*{{m|Toxic Spikes}} will deal 12.5% of the max HP of [[grounded]] Pokémon, and, if possible, poison them ({{type|Poison}} and {{type|Steel}} types are immune to all of this)
*[[Sticky Web (move)|Sticky Web]] will severely lower speed
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*{{m|Sticky Web}} will severely lower speed
 
==Abilities Affected==
 
==Abilities Affected==
*[[Liquid Ooze (ability)|Liquid Ooze]]’s damage is doubled
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*{{a|Liquid Ooze}}’s damage is doubled
*[[Poison Heal (ability)|Poison Heal]], [[Toxic Boost (ability)|Toxic Boost]] and Merciless are activated
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*{{a|Poison Heal}}, {{a|Toxic Boost}} and {{a|Merciless}} are activated
*[[Effect Spore (ability)|Effect Spore]], [[Poison Point (ability)|Poison Point]], and [[Stench (ability)|Stench]]'s activation chances are doubled
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*{{a|Effect Spore}}, {{a|Poison Point}}, and {{a|Stench}}'s activation chances are doubled
*[[Gooey (ability)|Gooey]] poisons on contact in addition to lowering speed
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*{{a|Gooey}} poisons on contact in addition to lowering speed
*Pokemon with Corrosion may trigger the field's random statuses on any Pokemon regardless of typing.
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*Pokémon with {{a|Corrosion}} may trigger the field's random statuses on any Pokémon regardless of typing.
 
==Moves Affected==
 
==Moves Affected==
 
===Waste Moves===
 
===Waste Moves===
  +
<blockquote>''The waste joined the attack!''</blockquote>
 
These moves will increase in base power to 1.2x and will inflict a random status condition:
 
These moves will increase in base power to 1.2x and will inflict a random status condition:
*[[Gunk Shot (move)|Gunk Shot]]
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*{{m|Gunk Shot}}
*[[Sludge (move)|Sludge]]
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*{{m|Sludge}}
*[[Sludge Wave (move)|Sludge Wave]]
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*{{m|Sludge Wave}}
*[[Sludge Bomb (move)|Sludge Bomb]]
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*{{m|Sludge Bomb}}
*Octozooka
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*{{m|Octozooka}}
  +
[[Poison]] and [[Steel]] Pokémon, as well as Pokémon with [[Poison Heal (ability)|Poison Heal]], [[Toxic Boost (ability)|Toxic Boost]], or [[Immunity (ability)|Immunity]] will not be afflicted with a status condition.
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{{type|Poison}} and {{type|Steel}} Pokémon, as well as Pokémon with {{a|Poison Heal}}, {{a|Toxic Boost}}, or {{a|Immunity}} will not be afflicted with a status condition.
 
===Moves that decrease in base power to 0.25x===
 
===Moves that decrease in base power to 0.25x===
*[[Earthquake (move)|Earthquake]]
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*{{m|Earthquake}}
*[[Magnitude (move)|Magnitude]]
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*{{m|Magnitude}}
*[[Bulldoze (move)|Bulldoze]]
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*{{m|Bulldoze}}
===Moves that increase in base power to 1.5x and deal additional [[Poison]] damage===
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===Moves that increase in base power to 1.5x and deal additional {{type|Poison}} damage===
*[[Mud Slap (move)|Mud Slap]]
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*{{m|Mud Slap}}
*[[Mud Shot (move)|Mud Shot]]
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*{{m|Mud Shot}}
*[[Mud Bomb (move)|Mud Bomb]]
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*{{m|Mud Bomb}}
 
===Other Moves===
 
===Other Moves===
*[[Spit Up (move)|Spit Up]] will double in power
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*{{m|Spit Up}} will double in power
*[[Swallow (move)|Swallow]] will double its healing effect, and, if [[Stockpile (move)|Stockpile]] has been used three times, will cure the user of any status ailment
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*{{m|Swallow}} will double its healing effect, and, if {{m|Stockpile}} has been used three times, will cure the user of any status ailment
  +
<blockquote>''<nowiki><Pokémon></nowiki> did it for the vine!''</blockquote>
*[[Power Whip (move)|Power Whip]] and [[Vine Whip (move)|Vine Whip]] increase in base power to 1.5x
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*{{m|Power Whip}} and {{m|Vine Whip}} increase in base power to 1.5x
*[[Venom Drench (move)|Venom Drench]] will affect targets regardless of whether they are poisoned
 
*[[Venoshock (move)|Venoshock]]’s power is doubled regardless of whether the target is poisoned
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*{{m|Venom Drench}} will affect targets regardless of whether they are poisoned
  +
*{{m|Venoshock}}’s power is doubled regardless of whether the target is poisoned
*Acid Downpour additionally applies a random status to non-Poison/Steel types
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*{{m|Acid Downpour}} additionally applies a random status to non-{{type|Poison}}/{{type|Steel}} types
*[[Nature Power (move)|Nature Power]] becomes [[Gunk Shot (move)|Gunk Shot]]
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*{{m|Nature Power}} becomes {{m|Gunk Shot}}
*[[Camouflage (move)|Camouflage]] changes the user's type to {{type|Poison}}
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*{{m|Camouflage}} changes the user's type to {{type|Poison}}
*[[Secret Power (move)|Secret Power]] may burn, poison, paralyze, or freeze
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*{{m|Secret Power}} may burn, poison, paralyze, or freeze
 
==Seed==
 
==Seed==
The Telluric Seed boosts Attack and Special Attack, but applies a random status to the user
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The [[Telluric Seed]] boosts Attack and Special Attack, but applies a random status to the user.
 
{{Field Effects Color|poison}}
 
{{Field Effects}}
 
 
[[Category:Field Effects]]
 
[[Category:Field Effects]]
 
[[Category:Telluric]]
 
[[Category:Telluric]]

Revision as of 18:34, 14 July 2020

The waste is watching…

Wasteland

Wasteland is one of the Field Effects. It appears constantly in Byxbysion Wasteland. Unlike most other field effects, it cannot be summoned by any means, whether by transforming another field or by some combination of moves, nor can it be transformed or terminated by any permanent means.

Entry Hazards

Entry hazards are consumed at the end of each turn, dealing a special effect to the side the entry hazards were placed on:

  • Stealth Rock will deal twice the typical type-scaling Rock damage
  • Spikes will deal 33% of the max HP of grounded Pokémon
  • Toxic Spikes will deal 12.5% of the max HP of grounded Pokémon, and, if possible, poison them (Poison and Steel types are immune to all of this)
  • Sticky Web will severely lower speed

Abilities Affected

Moves Affected

Waste Moves

The waste joined the attack!

These moves will increase in base power to 1.2x and will inflict a random status condition:

Poison and Steel Pokémon, as well as Pokémon with Poison Heal, Toxic Boost, or Immunity will not be afflicted with a status condition.

Moves that decrease in base power to 0.25x

Moves that increase in base power to 1.5x and deal additional Poison damage

Other Moves

  • Spit Up will double in power
  • Swallow will double its healing effect, and, if Stockpile has been used three times, will cure the user of any status ailment

<Pokémon> did it for the vine!

Seed

The Telluric Seed boosts Attack and Special Attack, but applies a random status to the user.

Electric TerrainGrassy TerrainMisty TerrainDark Crystal CavernChess BoardBig Top Arena
Burning FieldSwamp FieldRainbow FieldCorrosive FieldCorrosive Mist FieldDesert Field
Icy FieldRocky FieldForest FieldSuper-Heated FieldFactory FieldShort-Circuit Field
WastelandAshen BeachWater SurfaceUnderwaterCaveGlitch FieldCrystal Cavern
Murkwater SurfaceMountainSnowy MountainHoly FieldMirror ArenaFairy Tale Field
Dragon's DenFlower Garden FieldStarlight ArenaNew WorldInverse FieldPsychic Terrain