The waste is watching…

Wasteland.png

Wasteland is one of the Field Effects. It appears constantly in Byxbysion Wasteland. Unlike most other field effects, it cannot be summoned by any means, whether by transforming another field or by some combination of moves, nor can it be transformed or terminated by any permanent means.

Entry Hazards[edit | edit source]

Entry hazards are consumed at the end of each turn, dealing a special effect to the side the entry hazards were placed on:

Abilities Affected[edit | edit source]

Moves Affected[edit | edit source]

Waste Moves[edit | edit source]

The waste joined the attack!

These moves will increase in base power to 1.2x and will inflict a random status condition:

Poison and Steel Pokémon, as well as Pokémon with Poison Heal, Toxic Boost, or Immunity will not be afflicted with a status condition.

Moves that decrease in base power to 0.25x[edit | edit source]

Moves that increase in base power to 1.5x and deal additional Poison damage[edit | edit source]

Other Moves[edit | edit source]

  • Spit Up will double in power
  • Swallow will double its healing effect, and, if Stockpile has been used three times, will cure the user of any status ailment

<Pokémon> did it for the vine!

Seed[edit | edit source]

The Telluric Seed boosts Attack and Special Attack, but applies a random status to the user.

Electric TerrainGrassy TerrainMisty TerrainPsychic TerrainDark Crystal CavernChess Board
Big Top ArenaBurning FieldSwamp FieldRainbow FieldCorrosive FieldCorrosive Mist Field
Desert FieldIcy FieldRocky FieldForest FieldSuper-heated FieldFactory FieldShort-circuit Field
WastelandAshen BeachWater SurfaceUnderwaterCaveGlitch FieldCrystal Cavern
Murkwater SurfaceMountainSnowy MountainHoly FieldMirror ArenaFairy Tale Field
Dragon's DenFlower Garden (1 2 3 4 5) • Starlight ArenaInverse FieldNew World Field
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