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FactoryField

Machines whir in the background.

Factory Field is a Field in Pokémon Reborn. It is categorized as a Synthetic Field and designated number 17 in the Field Notes app.

Field Note[]

Name: Field Effect Read-Out 17
Location: Peridot Ward
Earliest available: After Arrival

Guide:

Talk to the Techie outside Blacksteam Factory after you have cleared Mosswater Industrial.

Field 17

Transitions from Other Fields[]

Move Type Category Power Accuracy PP
Charge Beam Electric Special 50 90% 10 (max. 16)
Discharge Electric Special 80 100% 15 (max. 24)
Ion Deluge Electric Status —% 25 (max. 40)
Parabolic Charge Electric Special 65 100% 20 (max. 32)
Wild Charge Electric Physical 90 100% 15 (max. 24)
Gigavolt Havoc Electric Physical —% 1 (max. 1)
Gigavolt Havoc Electric Special —% 1 (max. 1)
As Discharge can also transform Factory Field into Short-Circuit Field, it causes the Field to change for every instance of damage calculation from it in a Double Battle.

General Effects[]

  • Electric-type moves increase in base power by 1.5x

Abilities Affected[]

  • Galvanize's base power boost is increased to 1.5x (from 1.2x)
  • Steelworker's base power boost is increased to 2x (from 1.5x)
  • Download now raises Attack or Special Attack by 2 stages upon activation
  • Technician now applies to moves of upto 80 base power

Moves Affected[]

Moves that increase in base power by 2x[]

Move Type Category Power Accuracy PP
Flash Cannon Steel Special 80 100% 10 (max. 16)
Gear Grind Steel Physical 50 85% 15 (max. 24)
Gyro Ball Steel Physical 100% 5 (max. 8)
Magnet Bomb Steel Physical 60 —% 20 (max. 32)

Moves that increase in base power by 1.5x[]

Move Type Category Power Accuracy PP
Steamroller Bug Physical 65 100% 20 (max. 32)
Techno Blast Normal Special 120 100% 5 (max. 8)

Boosted stat-changing moves[]

Other moves[]

  • Gear Up now raises the Attack and Special Attack of affected Pokémon by 2 stages, and additionally raises the user's Attack and Special Attack by 2 stages (if it is not already affected by the move) when used successfully
  • Magnet Rise lasts for 8 turns

Seed[]

The Synthetic Seed raises Special Attack by one stage and applies Laser Focus to the user.

Transitions to Other Fields[]

Move Type Category Power Accuracy PP
Bulldoze Ground Physical 60 100% 20 (max. 32)
Discharge Electric Special 80 100% 15 (max. 24)
Earthquake Ground Physical 100 100% 10 (max. 16)
Explosion Normal Physical 250 100% 5 (max. 8)
Fissure Ground Physical 30% 5 (max. 8)
Magnitude Ground Physical 100% 30 (max. 48)
Self-Destruct Normal Physical 200 100% 5 (max. 8)
Light That Burns the Sky Psychic Special 200 —% 1 (max. 1)
Tectonic Rage Ground Physical —% 1 (max. 1)
Tectonic Rage Ground Special —% 1 (max. 1)
As Discharge can also transform Short-Circuit Field into Factory Field, it causes the Field to change for every instance of damage calculation from it in a Double Battle.


Electric TerrainGrassy TerrainMisty TerrainDark Crystal CavernChess BoardBig Top Arena
Burning FieldSwamp FieldRainbow FieldCorrosive FieldCorrosive Mist FieldDesert Field
Icy FieldRocky FieldForest FieldSuper-Heated FieldFactory FieldShort-Circuit Field
WastelandAshen BeachWater SurfaceUnderwaterCaveGlitch FieldCrystal Cavern
Murkwater SurfaceMountainSnowy MountainHoly FieldMirror ArenaFairy Tale Field
Dragon's DenFlower Garden FieldStarlight ArenaNew WorldInverse FieldPsychic Terrain
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