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Crystalcavern

The cave is littered with crystals.

Crystal Cavern is a Field in Pokémon Reborn. It is categorized as a Magical Field and designated number 25 in the Field Notes app.

Field Note[]

Name: Field Effect Read-Out 25
Location: Grand Stairway
Earliest available: After Badge 02

Guide:

Go down two floors in the cave (to B2F). Jump down the ledges while sticking to the rightmost path. Go down the ladder.
Field 25 1Field 25 2

Go into the entrance on the right side. Get into a battle with a wild Pokémon. Make your Pokémon use, or wait for the wild Pokémon to use Bulldoze, Earthquake, Magnitude or Fissure, in order to change the Field to Cave. End the battle when the current Field is Cave. Go up the newly created stairs.
Field 25 3Field 25 4

Transitions from Other Fields[]

  • Dark Crystal Cavern will transform into this Field if harsh sunlight is active at the end of the turn, and will transform back when it isn't.
  • Cave will transform into this Field if either of the moves Diamond Storm or Power Gem is used.

Crystal Types[]

Some of the effects of this Field involve using a type that can vary between Fire, Water, Grass and Psychic. The type is determined by following a repeating sequence:

Fire > Water > Grass > Psychic (> Fire > Water...)

The current crystal type is given by the current position of a 'counter' in the sequence. The position of the counter at the start of the battle is at 'Fire', and each time a crystal type is called for, the counter moves to the next position in the sequence. Multi-target moves that gain a crystal type, as well as Stealth Rocks, move the counter for every instance of damage calculation from them.

All the effects use the same counter, so there is only one current crystal type at any time for all of the effects. Also, changing the Field does not cause the counter to reset; it is reset only at the end of a battle.

General Effects[]

  • Rock-type moves increase in base power by 1.5x and gain a crystal type as a secondary type
  • Dragon-type moves increase in base power by 1.5x

Abilities Affected[]

  • Prism Armor additionally reduces damage from all moves by 0.75x

Moves Affected[]

Moves that increase in base power by 1.5x and gain a crystal type as a secondary type[]

Move Type Category Power Accuracy PP
Judgment Normal Special 100 100% 10 (max. 16)
Multi-Attack Normal Physical 120 100% 10 (max. 16)
Rock Climb Normal Physical 90 85% 20 (max. 32)
Strength Normal Physical 80 100% 15 (max. 24)

Moves that increase in base power by 1.5x[]

Move Type Category Power Accuracy PP
Ancient Power Rock Special 60 100% 5 (max. 8)
Diamond Storm Rock Physical 100 95% 5 (max. 8)
Power Gem Rock Special 80 100% 20 (max. 32)
Rock Smash Fighting Physical 40 100% 15 (max. 24)
Rock Tomb Rock Physical 60 95% 15 (max. 24)

Moves that increase in base power by 1.3x[]

Move Type Category Power Accuracy PP
Aurora Beam Ice Special 65 100% 20 (max. 32)
Dazzling Gleam Fairy Special 80 100% 10 (max. 16)
Doom Desire Steel Special 140 100% 5 (max. 8)
Flash Cannon Steel Special 80 100% 10 (max. 16)
Luster Purge Psychic Special 70 100% 5 (max. 8)
Mirror Shot Steel Special 65 85% 10 (max. 16)
Moongeist Beam Ghost Special 100 100% 5 (max. 8)
Photon Geyser Psychic Special 100 100% 5 (max. 8)
Signal Beam Bug Special 75 100% 15 (max. 24)
Techno Blast Normal Special 120 100% 5 (max. 8)
Menacing Moonraze Maelstrom Ghost Special 200 —% 1 (max. 1)

Other moves[]

  • Prismatic Laser gains a crystal type as a secondary type
  • Rock Polish additionally raises Attack and Special Attack by one stage
  • Stealth Rock now considers the effectiveness of a crystal type (instead of Rock) against the Pokémon
  • Aurora Veil can now be used even without hail

Seed[]

The Magical Seed raises Special Attack by one stage and applies Magic Coat to the user.

Transitions to Other Fields[]

Move Type Category Power Accuracy PP
Bulldoze Ground Physical 60 100% 20 (max. 32)
Earthquake Ground Physical 100 100% 10 (max. 16)
Fissure Ground Physical 30% 5 (max. 8)
Magnitude Ground Physical 100% 30 (max. 48)
Tectonic Rage Ground Physical —% 1 (max. 1)
Tectonic Rage Ground Special —% 1 (max. 1)


Electric TerrainGrassy TerrainMisty TerrainDark Crystal CavernChess BoardBig Top Arena
Burning FieldSwamp FieldRainbow FieldCorrosive FieldCorrosive Mist FieldDesert Field
Icy FieldRocky FieldForest FieldSuper-Heated FieldFactory FieldShort-Circuit Field
WastelandAshen BeachWater SurfaceUnderwaterCaveGlitch FieldCrystal Cavern
Murkwater SurfaceMountainSnowy MountainHoly FieldMirror ArenaFairy Tale Field
Dragon's DenFlower Garden FieldStarlight ArenaNew WorldInverse FieldPsychic Terrain
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