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Corrosivefield

The field is corrupted!

Corrosive Field is a Field in Pokémon Reborn. It is categorized as a Telluric Field and designated number 10 in the Field Notes app.

Field Note[]

Name: Field Effect Read-Out 10
Location: Beryl Library
Earliest available: After Badge 02

Guide:

Go to the upper floor and climb on top of the bookshelves in the bottom right corner. (You will need the Silvon Scope to reach the item after city restoration.)
Field 10 1Field 10 2

Transitions from Other Fields[]

General Effects[]

  • Grass-type moves gain Poison as a secondary type
  • On switch-in, Pokémon take damage equal to some part of their maximum HP, which scales based on the effectiveness of Poison against the Pokémon, being 1/4 for normal effectiveness. Pokémon are immune to this damage if they are airborne, Poison or Steel-type, or have one of the abilities Immunity, Magic Guard, Poison Heal, Toxic Boost or Wonder Guard
  • Pokémon afflicted with sleep take damage equal to 1/16 of their maximum HP each turn, unless they are airborne, Poison or Steel-type, or have one of the abilities Immunity, Magic Guard, Poison Heal, Toxic Boost or Wonder Guard

Abilities Affected[]

  • Merciless and Toxic Boost are activated
  • Corrosion additionally boosts damage dealt by the bearer by 1.5x
  • Poison Heal additionally restores 1/8 of the bearer's maximum HP each turn if it is grounded
  • Grass Pelt causes the bearer to lose 1/8 of its maximum HP each turn, unless it is Poison or Steel-type

Moves Affected[]

Moves that increase in base power by 2x[]

Move Type Category Power Accuracy PP
Acid Poison Special 40 100% 30 (max. 48)
Acid Spray Poison Special 40 100% 20 (max. 32)
Grass Knot Grass Special 100% 20 (max. 32)

Moves that increase in base power by 1.5x and gain Poison as a secondary type[]

Move Type Category Power Accuracy PP
Mud Bomb Ground Special 65 85% 10 (max. 16)
Mud Shot Ground Special 55 95% 15 (max. 24)
Mud-Slap Ground Special 20 100% 10 (max. 16)
Muddy Water Water Special 90 85% 10 (max. 16)
Smack Down Rock Physical 50 100% 15 (max. 24)
Thousand Arrows Ground Physical 90 100% 10 (max. 16)
Whirlpool Water Special 35 85% 15 (max. 24)

Boosted stat-changing moves[]

Other moves[]

  • Venoshock's base power becomes 130 regardless of whether the target is poisoned or not
  • Venom Drench's effect is applied regardless of whether the targets are poisoned or not
  • Poison Powder, Sleep Powder, Stun Spore and Toxic's accuracy becomes 100%
  • Toxic Spikes cannot be absorbed
  • Floral Healing additionally poisons the target when used successfully
  • Ingrain causes the bearer to lose 1/16 of its maximum HP each turn instead of restoring it, unless the bearer is Poison or Steel-type

Seed[]

The Telluric Seed applies Baneful Bunker to the user.

Transitions to Other Fields[]


Electric TerrainGrassy TerrainMisty TerrainDark Crystal CavernChess BoardBig Top Arena
Burning FieldSwamp FieldRainbow FieldCorrosive FieldCorrosive Mist FieldDesert Field
Icy FieldRocky FieldForest FieldSuper-Heated FieldFactory FieldShort-Circuit Field
WastelandAshen BeachWater SurfaceUnderwaterCaveGlitch FieldCrystal Cavern
Murkwater SurfaceMountainSnowy MountainHoly FieldMirror ArenaFairy Tale Field
Dragon's DenFlower Garden FieldStarlight ArenaNew WorldInverse FieldPsychic Terrain
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