Spoiler warning! | |
This article contains plot details about events that occur later in the game. |
Anna | |
Elite Four Starcrosser Anna | |
Alias | Fantasia Vanhanen |
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First Appearance | Dr. Connal's Orphanage |
Eye color | Red Violet |
Hair color | Cadet |
Relatives | Noel (twin brother) |
Trainer class | Elite Four Starcrosser Dreamsick |
Specializes in | Fairy and Psychic Types |
If two stars fall, passing like ships in the night, do you think they would wish upon each other?
Fantasia Vanhanen, commonly known as Anna, is a member of the Elite Four of the Reborn League, and the twin sister of Noel, the daughter of Radomus and Zina. She specializes in Fairy- and Psychic Types and is the 4th and final Elite Four member the player faces during their first Elite Four challenge.
Anna is usually very cheerful and is a bit of dreamer compared to her stoic twin brother Noel. She is very detached from reality at times and makes very cryptic observations about other people, which many don't seem to understand. Just as her brother Noel does with his Cleffa, Nomos, Anna carries around a Jirachi doll named Nostra. Contrary to what Noel says, she insists that both of them are real Pokémon.
Story Events[]
Dr. Connal's Orphanage[]
Anna is first encountered when the player initially enters the Dr. Connal's Orphanage, where she introduces her twin brother Noel, as well as Charlotte, to the player. She strongly discourages the player from bringing Shelly to Dr. Sigmund Connal for therapeutic reasons. She is shown to be able to have conversations with her Jirachi doll, Nostra, and see the player's "glowing". Dr. Connal then enters the room, welcoming the player and reprimanding Anna for hurrying the player to leave. He claims she is trying to manipulate the player because of her "hallucinations".
Upon the player's return to the Orphanage with Shelly and Shelly, Anna opens the door for them, seeing the player's glow through it. She is understanding of Heather's situation, and offers to help them in her rescue. To Shelly's surprise, she befriends her, and notes that Shelly has many friends. Since her and Noel's Pokemon were confiscated, they are not able to fight. She informs the player of where the key to the upper floors are, and receives her Pokemon from Charlotte after the Gym Leader is freed. By the time the player and Shelly arrive at Sigmund's Electroconvulsive Therapy (ECT) Chamber, Anna is already fighting Sigmund and two orderlies alongside Cain, Charlotte, and Noel. Anna and the player are the last to escape the Orphanage. The former defeats Sigmund, the latter berates him for his tortuous practices, and Heather is rescued.
Underground Railnet - Yureyu HQ[]
Anna arrives safely to the Underground Railnet, along with the other escapees from the Orphanage. Upon hearing that turning the Abandoned Power Plant on is necessary to proceed, she remembers that Shade lives there. She suggests to the group that the player ask Shade, who she calls "Mr. Shadow", to turn the Power Plant back on, as well as fight him for a Gym Badge.
After the player defeats Shade, Anna, along with Charlotte, Noel, Heather, Shelly, are kidnapped by Team Meteor Grunts led by Sirius. Swiftly, she tosses what appears to be the Ruby Ring's Data Chip to Cain. From that Data Chip, the player and Cain gain Team Meteor intel, which eventually leads them to Yureyu HQ.
At Yureyu HQ, it is revealed that Sirius has taken the Amethyst Pendant from Anna, and is personally holding her hostage. This shakes her emotionally, as it is one of the few things she has left from her father. The player and Cain arrive at the highest floor of Yureyu HQ, where Sirius and Anna are. Though Sirius threatens to kill Anna, Cain is quick to offer the "Emerald Brooch" in return for Anna.
With everyone now back at the Railnet and ready to advance, Anna begins to show debilitating symptoms. Nostra appears to be ill as well, according to Anna, but due to being a doll shows no visible symptoms. The group eventually escapes the Railnet and arrives at the Chrysolia Region. Anna is taken by Charlotte and Noel to Belrose Manse through Tanzan Mountain to recover, as her symptoms get worse. Anna assures everyone that it is not her who is ill, but Nostra, however.
Belrose Manse[]
Anna is tucked away in one of the Manse's beds until the player brings her medicine from Spinel Town's Pokemart.
Upon receiving the medicine, however, she pours it all over Nostra, to the surprise and bewilderment of everyone in the room. These would include Laura, Charlotte, Noel, and Shelly. She is fully healed by that action. In return, Anna offers a gym battle against Noel to the player. To her, it is very important that the player collect all 18 Gym Badges. At first, her brother says his own doll, Nomos, doesn't think it's the best time for that. Anna replies that he's lying, and urges everyone to go outside.
Before the battle begins, Saphira enters the fray to warn of the arrival of Dr. Connal, the orderlies, and Team Meteor. Anna chooses to hide in the house, upstairs with Noel. Depending on wether the player stops Sirius or Dr. Connal and stays downstairs or upstairs, Anna may or may not be captured. Additionally, she relays Nostra's message to the player to not catch Laura when she falls. This last event only happens if Saphira is abducted.
Tanzan Meteor Base[]
Anna does not accompany the player to the Tanzan Meteor Base, instead staying at Belrose Manse. Alternatively, she is found with her brother, imprisoned in the Base.
When the player first returns, she is found sitting around the table with Laura, Shelly, Noel, and Charlotte. She is confident that Saphira survived her fall; Charlotte agrees with her, believing Saphira could not go down easily from Lin's attack. Anna brings up the fact that she didn't see Lin on her Hydreingon. Later in the conversation, Anna asks Charlotte if she got the burn scars she sees on her from the Manse's fire. Charlotte leaves the Manse, when Laura is about to explain what happened in said fire. Since Noel and the player are ready to fight, everyone else walks outside as well.
Noel is defeated, and Anna congratulates the player. Laura comes back from speaking to Charlotte, and becomes emotional after telling the story of the Manse's fire. The thought of losing Charlotte makes Laura cry. Before she stops for the sake of being strong like Saphira, Anna consoles her, reassuring her that she can cry all she needs. They both return to the Manse to sit down and have a snack. From here on, Anna is not seen again until the player arrives at Calcenon City. Saphira relocates her there, after judging it to be too dangerous to keep her at Belrose Manse with the Amethyst Pendant.
Calcenon City[]
Anna, after much time, is encountered inside a building in Calcenon City with Cain, Shelly, and Noel. Saphira, Charlotte, and Hardy are outside, in front of the great barrier. Here, she proves to be instrumental in the journey to Ametrine City, correctly guessing that TMX Dive is necessary to remove the great iceberg blocking the way. With the Technical Machine, which the player gets from her, they are able to Dive underneath the iceberg in Ametrine Mountain and engage with PULSE 02 - Avalugg.
Not long the player returns with TMX Fly, however, Anna and Noel are kidnapped by Team Meteor. Cain and Hardy search for them, but their efforts are in vain, and they thusly inform the player of the twins' disappearance.
Glass Workstation[]
In the Glass Workstation the player may find two containers in the 2nd floor. Noel and Anna are inside of them, but the containers have Lumi and Eve's names written on them. The twins had switched places with them, after they split off of ZEL and regained their original bodies. Upon her awakening, Anna tells the player that she must continue her sleep. Nostra has adviced her so. They are, in fact, disturbing the sleep of PULSE 08 - Hypno, who is nearby. She imparts to the player that even in the darkest night, a star can guide them still.
After the player escapes The Void, the player is met by Radomus and Serra. Anna and Noel join later, and share a reunion with Radomus, however, as he is their father. It is revealed that Anna's true name is "Fantasia", as her mother had named her that. Nostra told Anna that this is the only way their reunion could happen, so she wasn't very upset by her father's absence. Anna returns with her brother and her father to Calcenon City. Not long after, she leaves Calcenon City.
Charous Hall[]
The very last member of the Elite Four to be fought, Anna shares plenty of information with the player before their battle. In a different timeline, Lin's victory was absolute. It came about quickly as well, since both the player and Ame originally died in the train accident upon their entry to the Lower Peridot Ward. To counteract this loss, Anna made a wish to Nostra. Ame and the player were saved, and the latter's victory was all but assured. This wish was not without consequences, however. Altering reality in such a way made Nostra unable to sustain her original body, turning her into a doll. All of this information is given to the player in the Lin Route. Yet, there is more Anna tells in the Anna Smiles route.
Ame's apparent lack of intervention in the player's ventures and battles was not without reason. Anna, for the sake of making the player stronger, had asked her not to intervene. Nostra's body wasn't the only price to pay, either. Euphie's sacrifice gave her the second chance she needed. Events like Corey and Kiki's deaths had also happened in the original timeline. Additionally, it is revealed that Anna and Lin would often play chess at Dr. Connal's Orphanage. The day Anna turned a losing game into a win against her, was the same day that Lin ran away. Apologizing for her selfishness, and all the troubles caused, Anna congratulates and encourages the player to fight on. She knows and states that the player will soon be powerful enough to defeat Lin.
New World (Citae Astrae)[]
Anna does not appear here on this route.
Despite her puppet facing defeat, Lin is undeterred. Lin has complete control over the New World, and the player has no way out. Lin proceeds to create a vacuum of air around the player, and just before they suffocate, Anna acts. She refuses the fate that is to befall the player, and reaches out to all the people they both have bonded with. Anna thus becomes a vessel for the hopes of everyone to live, against Lin. This action is so powerful that reality itself rejects her, giving her Dreamsickness. The player is lowered to where Lin hides and is finally able to defeat her, because of that.
New World (Vanhanen Castle)[]
After connecting all of the doors in the disjointed Vanhanen Castle, the player finds a part of the New World where a Cresselia lies in. Between Cresselia and the player, Anna sleeps on the ground. Defeating or capturing Cresselia does not wake her up, which wasn't the case with Serra and Noel. Luna appears to take her somewhere else.
Anna does not appear here on this route.
New World (Chrysolia Deepwoods)[]
Anna does not appear here on this route.
Anna makes an apparition in a section of New World (Chrysolia Deepwoods). She simply stands in place, and disappears when interacted with.
Vanhanen Castle[]
Anna does not appear here on this route.
Surprisingly, Anna survived her last altering of reality. She attempts to speak with the player telepathically, claiming to not know where she is, and that she's reaching into the New World. Through her efforts, Radomus and Gossip Gardevoir are salvaged, though they appear with Umbral auras. Anna urges the player to wait for her, and assures them that they'll fix everything together.
New World (Hoopa's Quest)[]
Anna does not appear here on this route.
From a place she doesn't know the exact location of, Anna contacts the player. She describes the New World as a mostly empty expanse, which makes it hard for her to focus. She then salvages Cain, who hasn't awakened yet.
Aegir Cave[]
Anna does not appear here on this route.
Again, Anna speaks to the player. Although Cain has awoken, she express concern regarding the consequences of her meddling with the New World. Such consequences are the Umbral enenrgy, and the Anomalies. She greatly relies on the player to alleviate these consequences.
Unexplored Territory[]
Anna does not appear here on this route.
On this instance, Anna appears to be more relaxed. She now thinks of her meddling as "fun", and speculates that Lin may still be alive.
Endgame[]
Anna shows up in Endgame, and can be spoken to. According to her, the assistance she gave to the player for them to defeat Lin is taking its toll by keeping her asleep. For the time being, she offers to heal the player's Pokemon.
Anna shows up in Endgame, and can be spoken to. However, she doesn't disappear when spoken to. Instead, she expresses relief because the player remembers. Anna feared her Dreamsickness had made the player forget her as well, as was the case with everyone else who wasn't close to her. She thinks the extent of her affliction from having aided the player against Lin is pathetic. For the time being, she offers to heal the player's Pokemon.
Subseven Sanctum[]
Anna does not appear here on this route.
A flashback is seen here, of the moments just before Taka was killed. Anna is rushing for the "second chance" she needs. She mentions someone watching, and "the boy with broken wings", which refers to Taka.
Idyll of Pestilence - Idyll of Panaceance[]
Anna does not appear here on this route.
Anna expresses feelings similar to those she expressed at Unexplored Territory. To her, the player's trouble-shooting with Lumi and Eve is fun. Lin's actions and motives are still of interest to her. Anna also wishes to create a world where nothing bad ever happens.
Not Truly For Children[]
Regardless of the route the player chose, Anna's role in this flashback of Dr. Connal's Orphanage stays the same. Anna and her friends hear Euphie's screams, coming from Dr. Connal's office. She comes up with the idea to have Euphie battle her and Noelas well as Laura and Charlotte, to let him blow off some steam. Because Euphie claims to be speaking to his "shadow" (the player), Anna nicknames him "Mr. Shadow".
Towards the end of her battle, Anna gains vision over the player, much to the confusion of Noel. Lin makes her appearance, and Anna chides her for stealing the orderlies' Pokemon, to which Lin retorts with an insult.
After Lin battles Euphie and the player, Lin continues to be confrontational. Anna intervenes. She tries to defuse the quarrel Charlotte has with Lin, and Lin leaves the room not long after.
New World Helix[]
Anna does not appear here on this route.
Soon after Taka and the player arrive at the New World Helix, Anna begins to interfere with them. She spawns a Kyurem, and later on a Reshiram and a Zekrom, for the sake of giving them an adventure. Later on, she also salvages Ace for them. Something appears to be wrong with her at this point, which Taka points out. Lastly, Anna recalls something that Ace did in Yureyu, but cannot remember when that happened. She is cryptic, and not certain of what she is supposed to know.
Distorted Space[]
Anna does not appear here on this route.
It is here that Anna experiences a drastic change in her mind and personality. Throughout the player's journey within the Distorted Space, Anna speaks with a Lin in a different timeline. Their dialogue quickly turns into argument, as Anna berates Lin for her actions, and for trying to gaslight her. Lin manages to convince Anna that the player is nothing more than her puppet. This makes Anna's corruption fester. Thinking herself tricked and betrayed, Anna turns on the player. Her speech is erratic, as her words are mixed up. She launches Taka away from the player for allying with them. Giratina's defeat makes Anna think that Giratina and the "Lin"'s Arceus (which the player don't have) were making her Dreamsickness worse. Feeling a weight lifted off of herself, Anna's dialogue becomes similar to Lin's in syntax and tone. She even plays a prank on the player by covering the screen with a "Bad Ending" screen, pretending the player needs the gold and ivory keys to remedy the erasure of reality. After loading the save file twice, Anna lets go of the player, but not before telling them that she does not plan to hold back any longer.
Aegir Cave[]
Anna does not appear here on this route.
Anna believes Lin to be using the player her a puppet to manipulate other people into taking Lin's side. For this, she either throws Amaria or Titania out into the waters surrounding the small island they're in. Who she tosses out depends on who the player has the most/least relationship points with. Florinia is confused by this situation. This makes Anna rant about Lin , to the point where her own dialogue becomes an incomprehensible mess.
Citae Prisma[]
Anna does not appear here on this route.
Anna's perception of time becomes hazy. She claims she cannot fully keep track of the player, but redoubles her efforts to defeat them. Necrozma is thus granted Anna's energy.
Twilight Factory[]
Anna does not appear here on this route.
Once again, Anna speaks to call out "Lin" (the player) and Terra for the wanton, reckless destruction they have visited upon Reborn. Zygarde, previously a member of the player's party, is turned into an Anomaly by Anna.
Rhodochrine Tree[]
Anna does not appear here on this route.
From within Xerneas, Anna pulls out Noel. Though he initially doubts Anna's claims, she manages to convince him that the player is Lin and must be fought.
Citae Prisma - Neoteric Isle[]
Anna does not appear here on this route.
With the player back at Citae Prisma, Anna already notices they're trying to physically reach her. According to her, Arceus also thinks that the player is Lin, and wants to defeat them. As Noel later reveals, Anna's close proximity to Arceus is poisoning her as well. She has fought Lin for so long that she is unable to let go of that fight.
In one of the towers at Neoteric Isle, Anna interrupts Florinia, who is speaking about her regrets about ��Fern She retries her attempt at convincing Florinia that the player is Lin, and is trying to manipulate her and her brother. Anna believes the player wanted Fern to get closer to them, only to suffer and be turned to stone. From her perspective, Lin's game is going on unfettered.New World Asylum[]
Anna does not appear here on this route.
Several details and visions are given about Anna's past in New World Asylum. She knew that both her mother and her father left her off with the hopes that she would be happy and safe in life. Her father, particularly, hoped she'd get to interact with other kids around her age. Sigmund Connal later found her, giving her an invitation to his asylum. Anna could hear Elizabeth besides him, telling her to run away from the Doctor. With little choice, Anna and Noel ended up in Dr. Connal's Orphanage .
Early on, Anna tried to hear the grievances of others, and help them. In one instance, she had promised to deliver a popsicle to a boy named Nelly. She brought Noel over to help her look for it, and Shade would tell her when the orderlies were passing by. In another, she heard Saphira complain about the fact that she was denied custody over her sisters. Saphira mentioned that Lin had contributed to making the Orphanage a hellish place to live in. This was also seen at another time in the Orphanage, when Laura and Charlotte were drawing. Anna had witnessed Laura's outrage over an inappropriate drawing Lin made on top of another child's paper, as well as Laura's own. Lastly, Anna provided guidance to a young Luna, who was looking for someone who would accept her way of life. It is heavily implied that Anna told her to seek out her own father, Radomus Vanhanen.
Lin's first meeting with Anna is shown as well. To her, Lin was completely wet, which made Lin think that perhaps this means she is wetting over everything else. Lin thinks this would make it easy for Anna to know where she is anytime. Dismissing the idea altogether, Lin calls Anna a liar. One of, if not the very last conversation Anna has with Euphie, is also recorded in the New World Asylum. Knowing Lin must be stopped, and utterly discontent in living in his current body, Euphie offers himself as the sacrifice to proceed with Nostra's wish. He reasons that Anna has to be more decisive with the matter, because he will likely take his own life regardless.
Likely the very last memory locked in the Asylum, a Jirachi named "Third" is heard listing off several things to Anna. This is Nostra, telling her every single choice she has to make, every different probability that is relevant to the timeline, and every unknown point on her journey. Nostra tells her this to fulfill Anna's wish of fixing the damage Lin has unleashed. At the end of her dialogue, Third repeats several times than an outcome cannot be foreseen. The player is referred to as a pawn by Third, and Terra herself appears as a chess piece. Lastly, it is apparent that Anna met a younger version of Ame as well, given her appearance amongst Anna's other memories.
Each time the player unlocks the chains that block the steps, Anna speaks to them. At first, it mostly consists of Anna venting off her frustrations about the suffering Lin has caused her time and time again. She is grateful that not everyone is like Lin. Upon coming face to face with Anna, she expresses guilt over sacrificing Euphie. Lin had left her no choice, she says. The sacrifice was a failsafe Nostra told her of, should she wish to go back and have a second chance at victory. Anna doesn't even remember her failure. Nostra told her about it.
After the player defeats Shade, Anna battles the player, but suffers defeat as well. Having questioned her motives shortly before her battle, Anna is now able to recall what they were. Her motives were for everyone as well as herself to be safe. She did not want the responsibility that she had to bear. Defeating or capturing Arceus finally frees Anna from her delusions. She is very remorseful of the damage she has caused in believing the player was Lin.
A phrase is brought up by her: "Never attribute to malice that which is adequately explained by incompetence". She then asks one final question to the player: "If someone does something bad, is it better for them to do it out of malice, or incompetence?" Wether the player answers "malice" or "incompetence" leads to her making differing choices, which are portrayed in the game's credits.
If the player answers "malice", Anna reflects that it is easier that way, since one would only have to choose to stop being evil. Anna also believes she should have spent more time with people who love her, such as her father and her brother. To her, this is more worthwhile than giving herself to someone who made her suffer, since she did not end up being much different to Lin, as she muses.
If the player answers "incompetence", she finds it hard to agree with the answer. Anna finds the answer defeating, as she finds that humans are doomed to fail. Humans are doomed to fail, "because we can't help but be better", in her own words. Anna tries her best to believe the player's answer.Postgame Credits[]
To be updated
Believing malice to be a better reason for wronging than incompetence, Anna decides to stay in the New Word. This is Anna's way of not letting herself repeat the damages she caused. She is not alone, however, as her friends and brother visit her frequently. In the credits, she is shown to be enjoying New World candy with Noel, Heather, Lumi, and Shelly.
Alternatively, believing incompetence to be a better reason for wronging than malice, Anna returns from the New World. Her new dedication is becoming Reborn's protector and heroine alongside Shade. The credits scene shows her taking out a kid threatening a woman's life with her power. She departs, letting the player deal with the rest.Nightclub[]
To be updated
Relationship Points[]
By Progress[]
Point | Location | Action | Effect |
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After Badge 02 | Beryl Ward | Find all 5 police officers before battling Ace in Rhodochrine Jungle. | Anna +1 |
After Badge 04 | Pyrous Mountain | Defeat Solaris. | Anna +1 |
After Badge 06 | Belrose Manse | Cause Saphira to be abducted. This situation is only available if you refused to battle Sigmund earlier in Yureyu HQ and choose "Doctor" when asked by Sirius in Belrose Manse. | Anna +1 |
After Badge 07 | Citae Astrae | Choose "Radomus" when Cain says "Should we side with El, or with Radomus?" and defeat El. | Anna +1 |
After Badge 11 | Ametrine City | Choose "No" when Shelly says "Let me just give him the Ring now and we'll figure it out later, okay?" | Anna +1 |
After Badge 12 | Water Treatment Center | Choose "No" when Taka says "Will you defeat me?" | Anna +1 |
Effect[]
- Mix n Match Requirement: At least 6
- Postgame Credits Scene: No effect
Nightclub Activities[]
- Mix n Match Requirement for Relationship Points: At least 6
- Availability: After Arceus Quest
Team Summary[]
Point | Team | Location | Format | Field | Preview | ||||||||||||
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After Badge 18 | Elite Four First Challenge Battle | Charous Hall | Single Battle | Starlight Arena |
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During Tier 4 | Not Truly For Children Battle (with Noel) | Not Truly For Children | Double Battle | Psychic Terrain |
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During Tier 8 | New World Asylum Battle | New World Asylum | Single Battle | Glitch Field |
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Theme Team | Seeing Stars | Nightclub | Double Battle | Starlight Arena |
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Theme Team | Millennial Puzzles | Nightclub | Single Battle | Chess Board |
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Theme Team | Unforeseen Futurity | Nightclub | Single Battle | New World |
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Story Battles[]
Elite Four First Challenge Battle[]
Anna is battled on a Starlight Arena in a Single Battle format. She has 2 Full Restores
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Not Truly For Children Battle[]
Anna and Noel are battled on a Psychic Terrain in a Double Battle format. You fight alongside Euphie.
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New World Asylum Battle[]
Anna is battled on a Glitch Field in a Single Battle format. Her Pokemon are at level 150 but will appear in battle as at level 999.
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Theme Teams[]
Seeing Stars[]
Anna is battled on a Starlight Arena in a Double Battle format. All of your Pokemon will be set to level 100.
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Millennial Puzzles[]
Anna is battled on a Chess Board in a Single Battle format. All of your Pokemon will be set to level 100.
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Unforeseen Futurity[]
Anna is battled in a New World in a Single Battle format. All of your Pokemon will be set to level 100.
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Interview[]
Seen on the Interviews channel after obtaining the Eclipse Badge from Luna |
Gossip Gardevoir's interview intermission!
Hello! Gossip Gardevoir here in Interview Intermission, bringing YOU the inside scoop on Reborn's celebrity figures! Today I'm meeting with one of Reborn's strongest trainers! She's big! She's bad-ass ! And she's set to tear you a new one-- ANNA: Hey! I'm not any of those things! GARDEVOIR: Only joking! Everyone say hi to Anna! ANNA: And Nostra! Don't forget her. GARDEVOIR: Yes... Nostra too... Wouldn't want to forget her... Anyway! Anna, you may not be big or bad-ass, but if your rank is any indication, you sure know how to battle. Tell us, what's your secret? How can you be so talented at such a young age? ANNA: Huh ? I'm not sure I understand the question... Because it doesn't matter how old you are as long as you're good at something, right? There are talented people who are old, so it only makes sense that there would be talented people who are also young. GARDEVOIR: ...Surprisingly wise words! Or I guess we shouldn't be surprised by now. Tell us, how did you earn your position? ANNA: Oh, Mr.Shadow recommended me for it and Nostra helped me beat all the competition! I owe it to all to my friends! GARDEVOIR: A Shadow and a doll... Right... Well, your talent certainly is undeniable. ANNA: Miss, have we met before? GARDEVOIR: ...I'm sorry, what? ANNA: I think we met before. Nostra thinks so too. GARDEVOIR: Well, it's only natural that I should seem familiar! I am, after all, a celebrity. ANNA: Oh, you are? That's so cool! I thought you were just a random Gardevoir who wanted to talk. GARDEVOIR: I--You... haven't heard of me? ANNA: Nu-uh. GARDEVOIR: ...That's all for today! |
Sprites[]
Trainer sprite | VS sprite | Overworld sprite |
Trivia[]
- Anna's name is a word play on 'Arcana'.
- Her other name, 'Fantasia', was based on a memory from Amethyst's school and a name suggestion for Anna when she was being created. [1]
- During the online league, Anna and Noel would argue over their dolls, which is also made apparent in-game. [2]